Setting: Fantasy



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    History:

    Many years ago Azaria was a peaceful land where everyone lived together in harmony. All the villages and creatures of the land enjoyed each other's company, and helped each other in whatever way they could so that everyone could live a happy life on this wonderful land. Of course, harmony cannot last forever, and it didn't.

    While everyone was living peacefully, on a very dark side of the planet where no one had ever set foot before or had even seen or heard of the place, a dark force was growing. It continued to grow slowly, building up its strength, preparing itself for its destiny, and then one day it decided it was time.

    A strange, black cloud then slowly began to shroud the earth, covering all the land in its suffocating darkness as the once beautiful Azaria slowly began to decay, transforming itself into a dead planet of destruction. The once peaceful creatures of Azaria began to grow hatred toward each other, and wars began to break out as the beings fought for land and power. Everything had changed, but why?

    Very few had ever laid their eyes on the force that had awakened, and those who did only reported witnessing a large cloud of black smoke traveling through forests or villages before disappearing out of sight. Others believe it to be a shapeshifter, thus when seen, it quickly shifts into a form of some sort and the tracker is left confused, wondering where the creature vanished to. No one is absolutely sure what this creature is, though, or where it came from, but whatever it is, it transformed the once peaceful Azaria into a land of chaos and destruction.

    Your Journey:

    Your journey begins here. Not all of the creatures of Azaria were affected by this strange force; some who are mentally and spiritually stronger managed to overcome the sickness of hatred and now either live isolated, attempting to coexist with those that were affected, or have dedicated their lives to putting an end to this chaos and returning Azaria to the land their ancestors once cherished so greatly.

    Those unaffected refer to the strange, black cloud as, "the Entity," and either fear it greatly, have joined it, or wish to destroy it no matter the cost. Which path shall you take? Shall you fight for Azaria? Or maybe you'll join the Entity, assisting it in destroying what is left of this once beautiful land? Perhaps you wish to pursue neither of these paths, and instead prefer to hide somewhere unseen until it is all over? It is up to you which path you take, but think wisely for it is your future you are deciding upon.

    Join Now! Click here --> http://fightforazaria.proboards.com/index.cgi


    Tags: Character: Human, Character: Lycanthrope, Character: Original , Character: Other, Character: Shapeshifter, Character: Vampire, Character: Werewolf, Character: Witch, Character: Wizard, Fandom: Mythology, Fandom: Supernatural, Genre: Adventure, Genre: Fantasy, Genre: Supernatural, Genre: Survival, Location: Proboards, Rating: PG-13, Setting: Fantasy, Setting: War, Type: Dragons, Type: Magic, Type: Original, Type: Other




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    Homecoming: War of the Demigods
    A multi-fandom RPG of mythology

    The History

    If the gods have ever been known as one thing, it is fickle. Fickle in favor, fickle in tastes… Fickle in love. For years beyond time may tell, the gods have moved from mortal love to mortal love, with nary a thought of the consequences, and often without a care for immortal partners. Thus, in ancient times, under the rule of the gods, it was not unknown to hear tell of strange pregnancies that gave birth to extraordinary individuals; children of gods and mortals who possessed astonishing powers and could commit amazing feats. These children were known as demigods, and stories were told, songs were sung, of their deeds.

    Then everything changed.

    The people were slow to notice. After all, they had many songs to sing, many stories to tell, and these demigods, these great heroes, were proof of the gods’ favor. Years passed, and as the very nature of the half god was a mortal one, heroes began to die. It was not until the last demigod passed into the underworld that anyone realized that no more had been born to the world. The dalliances of the gods continued, yet those whom became pregnant mysteriously disappeared.

    The people began to lose faith.

    Years, centuries, millennia have passed since those times when mankind still worshiped the gods. Humanity has evolved far past such arcane beliefs; the gods have been resigned to naught but mythology and legend. The old arts of magic are long forgotten, and instead science leads the way into a new era, and era which will change everything. For science… Science has rediscovered the oldest of myths.

    Science reaches beyond the mortal realm, beyond the limited scope of mankind’s own sight, and touches the eternal. And in this rush of discovery, of newfound knowledge of old truths about the gods, something else has returned as well.

    The demigods have come home.
    The Return

    Zeus, king of the gods, has always been a jealous god. It was upon his order, an order made out of fear, that demigods, children born of god and mortal, were gathered upon birth and sent away. Zeus feared for his power, feared what might happen to the gods if the demigods rebelled against them; this was why he had these children scattered among many, many different worlds than the earth he and the gods ruled. They were sent far, far away, given to these different worlds with no knowledge of who, or what, they were.

    Now, it is by Zeus’ order that these same demigods are being gathered upon earth once more. He has sent Hermes, messenger of the gods, to gather them, to bring them home, for their power is needed. There is war being made upon the gods, by the very mortals who once worshipped them, and Zeus knows that it might well be the power of the demigods that will win the battle against the technology the mortals wield.

    The Game Mechanics

    Homecoming: War of the Demigods is a multi-fandom game that accepts original characters, and has its roots in Greek mythology. Playable in-game characters are demigods- individuals with one mortal parent and one god parent- that have been sent to another world to grow up and are now being recalled to earth, as well as mythological intelligent creatures in the gods’ employ.

    Demigod characters should be completely oblivious about their heritage until they are contacted by Hermes and taken back to earth. Once on earth, demigods will have the choice of staying in the homes provided for them upon Olympus, or if they are daring, they may make an escape to the mortal realm. Whichever way they choose, it will soon become obvious that the mortals making war on the gods are doing so in a bid for power, and in an attempt to prove that they can best the gods.


    Main | Network | OOC | Mods | Rules | FAQ | Premise
    Application | Reserve | Taken | Requested
    Housing | Drop | Hiatus | Players

    Tags: Character: Canon , Character: Other, Fandom: Mythology, Fandom: Panfandom, Genre: Fantasy, Genre: Supernatural, Location: Insanejournal, Setting: Fantasy, Setting: Future, Type: Femslash-friendly, Type: Het-friendly, Type: Magic, Type: Original, Type: Slash-friendly




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    Musings
    The essence of our stories has always existed.

    In the world nearest to ours, there is a population of people, growing yet eternal and immortal, who spring from us - from our imaginations, from the seed of creativity that is the new existence of a definitive fictional character. You won't find replicas there, for the movement between planes is a changing thing, and you'll need to delve deep for the essence of our originals in Musings.

    In Seattle, a one-way portal between planes has allowed these beings to filter into societies all over earth, where they live mortal lives and find fulfillment in the power this world offers - however short the time to enjoy it. Rumors in Musings abound, telling of generations making lives here... and the exodus has begun.

    Equipped with supernatural abilities that do not exist in our world, the Creations (as they call themselves) find new challenges here. Among the immigrants there are those who wish to use their abilities for power and control of others; those who wish to defend the race they have joined, powerless though humans are; and those who would prefer to live their own lives in this new promised land.

    MODS | MAIN | LOGS | OOC | FAQ | SUGGESTED | TAKEN/HOLDS | WANTED


    Tags: Character: Canon , Character: Human, Character: Lycanthrope, Character: Mutant, Character: Original , Character: Other, Character: Superhero, Character: Superpowered, Fandom: Other, Fandom: Panfandom, Genre: Adventure, Genre: Book Based, Genre: Comic Book, Genre: Crime, Genre: Fables, Genre: Fairy Tales, Genre: Fantasy, Genre: Folklore, Genre: Gothic Horror, Genre: Horror, Genre: Mystery, Genre: Nursery Rhymes, Genre: Other, Genre: Real Life, Genre: Sci-fi, Genre: Supernatural, Genre: Survival, Location: Insanejournal, Setting: Fantasy, Setting: Multiple Universe, Setting: Other, Setting: Present, Setting: Real World, Type: AU, Type: Femslash-friendly, Type: Het-friendly, Type: Magic, Type: Original, Type: Slash-friendly, Type: Violence




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    Is peace possible after Centuries of War?



    The world of Azzaria has been at war for centuries, all because of a mysterious stone that was stolen by an Elf. Now things look set to change. The Imperial Emperor has been trying to negotiate peace between the four Races for several years, and now it seems that he has succeeded. As a result of the peace treaties several betrothals have been agreed upon to try and unite the Races. Of course, not everyone agrees with the decisions made by their rulers, including the betrothed themselves.

    Azzaria is in a time of great change. Whether it is for the better or the worst, that is yours to decide.

    Forum: http://stonehythe.artisticchardon.com
    Website: http://stone.artisticchardon.com

    What Our Members Say

    "Stonehythe is an active game populated by interesting characters and welcoming players. It is a fantasy, character driven world with a strong story line that is constantly moving forward. I highly recommend it to anyone that wants to join an original game that's a lot of fun!"

    "Stonehythe is filled with well thought out characters, surrounded by welcoming players, and fuelled through great writing. This original fantasy RPG has a strong plot, offers plenty of opportunity for players to get involved and is simply great fun."

    What we need

    We are currently looking for a variety of characters and a list of them can be found here.


    Tags: Character: Original , Genre: Fantasy, Rating: PG-14+, Setting: Fantasy, Type: Magic, Type: Slash-friendly




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    Wizard's First Rule

    The prophecy had been fulfilled, and Richard Cypher had defeated Darken Rahl. But that wasn’t the end of the story. When the Boxes of Orden were destroyed, a rift was opened between the underworld and the world of the living. Now Richard, along with Kahlan, Zedd, and the Mord-Sith Cara, must find the Stone of Tears to repair the rift. But when the Keeper brings Darken Rahl back to life, with all of his powers, to steal the Stone, Richard must defeat his old enemy all over again...

    We are an AU Legend of the Seeker RPG, set in the middle of season 2. We're just getting started, so there are many canons still available, and plenty of opportunities for plots. We're especially looking for someone to play the following characters:

    Kahlan Amnell
    Sister Nicci
    Renn (the Listener)
    Jennsen Rahl

    Links:

    The Rules * The Plot * Application Form * Available Canons * Advertising and Affiliating

    Wizard's First Rule


    Tags: Character: Canon , Character: Human, Character: Wizard, Fandom: Other, Genre: Book Based, Genre: Fantasy, Genre: Romance, Location: Proboards, Rating: PG-13, Setting: Fantasy, Type: canon




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    Photobucket

    when humanity imagines something en masse different things can come from it; religion, contemplation, stories. what humanity doesn't know is that in large groups they have the ability to create almost anything, and this fact has been protected and will be protected until judgement day. because what humanity doesn't know WILL hurt them unless there's something done about it.

    that's where perrault comes in. humanity's secret ability to create has made monsters of myth and legend come to life. each generation a child is born not knowing that they in fact are the vessel, the incarnation of a different mythological creature. or they don't know until they wake up one morning with horns or scales, or whatever. and they're a liability to the rest of humanity should they remain amongst humans without learning to control what they are. so they're brought to perrault from all corners of the earth to live amongst other kids like them and eventually grow into adults who'll use their gifts responsibly.

    sound like your cup of tea? click on the banner image and put in an app. we're literate, we're friendly, and we're more than ready for what you can dish out.


    Tags: Character: Lycanthrope, Character: Mutant, Character: Original , Character: Other, Character: Pixie, Character: Vampire, Character: Werewolf, Character: Witch, Character: Wizard, Genre: Fairy Tales, Genre: Fantasy, Location: Invisionfreeboards, Rating: 18, Setting: Academy, Setting: Boarding School, Setting: Fantasy, Setting: Modern, Type: Femslash-friendly, Type: Het-friendly, Type: Magic, Type: Slash-friendly




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    DREAMS HAVE DIED


    The times we laughed
    THE TIMES WE CRIED


    { P L O T }
    For centuries, the werewolves, vampires, and shape-shifters have been at war, always battling for dominance. This was a war so long that there could never be a winner. The conflict simply went on, because there was nothing else they knew how to do but fight. They forgot what they were fighting for, but still, they could not stop.

    However, when the war became a danger to the survival of all three races, they were wise enough to call a truce. They vowed that they would exist in peace for all eternity and never again return to the chaos of war.

    After this truce, the races existed in peace for several decades.

    Now, however, the League of Hunters is growing and rising, and the werewolves, vampires, and shape-shifters are being exterminated by the dozens. A difficult choice faces them.

    Will they join together and combat the hunters?

    Or will they allow the hunters to exterminate them all?

    { S U M M A R Y }
    At Dreams Have Died, you can create a human, hunter, vampire, werewolf, or shape-shifter character and role-play in a variety of locations. The plot above is not site-wide; threads outside the plot are, of course, allowed and encouraged.

    { L E V E L }
    Dreams Have Died is literate and has a minimum word count of 300 words per role-play post.

    { R A T I N G }
    Dreams Have Died has an overall rating of PG-13. All mature content is marked with a warning.

    Our hopes are gone
    OUR DREAMS HAVE DIED

    ENTER.


    Tags: Character: Human, Character: Lycanthrope, Character: Shapeshifter, Character: Vampire, Character: Werewolf, Genre: Fantasy, Genre: Gothic Horror, Genre: Horror, Genre: Supernatural, Location: Proboards, Rating: PG-13, Setting: City , Setting: Fantasy, Setting: Modern, Type: Original




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    Voyage to Laun.

    Offering a detailed, lush, medieval fantasy environment with opportunities for epic tales and excitement lurking at every turn, Laun is a haven for writers that yearn for something different from the norm.

    We don't want to complicate anything. Laun simplifies roleplaying -- we cultivate an environment where the simple enjoyment of writing and storyweaving is valued above pretty pictures and pre-determined plots. Spontaneity keeps us enchanted.

    So, traveller. Will you come to our land, where the only boundary is the edge of your imagination?
    We are waiting for you.


    Tags: Character: Human, Character: Original , Character: Other, Character: Semi-original , Genre: Adventure, Genre: Fantasy, Rating: PG-13+, Setting: City , Setting: Fantasy, Setting: Island, Type: Dragons, Type: Femslash-friendly, Type: Het-friendly, Type: Magic, Type: Original, Type: Slash-friendly, Type: Violence




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    Up To No Good








    It's the Marauders' (James, Sirius, Remus, and Peter) second year at Hogwarts. While they are becoming friends and are "up to no good," Lord Voldemort is rising in power in the wizarding world. He already has many followers, and there have already been some Death Eater attacks. Some have died. Dumbledore is aware of the problem and is watching it carefully, as Voldemort grows ever more powerful and evil. Now is the time to start training the students for the rebellion to come...




    • Celebrating nearly four years of roleplaying
    • Over 600 Registered Accounts
    • Active, friendly Admin
    • Lots of canons still available
    • Original Characters Accepted
    • Exciting plot opportunities for everyone
    • Many unique locations for roleplaying
    • Intermediate level roleplay preferred
    • No minimum post count (one-liners discouraged, but quality is favored over quantity)
    • Multiple skins to choose from





    Up To No Good

    Please Note: We are in need of members who can also make signatures and other artwork!


    Tags: Character: Vampire, Character: Werewolf, Character: Witch, Character: Wizard, Fandom: Harry Potter, Genre: Fantasy, Location: Proboards, Rating: PG-13, Setting: Fantasy, Setting: Other, Type: canon, Type: Magic




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    CABIN     ELEVEN

    ?? ?????????? ??? ????? ?????? ?????


    Ever feel like the world's just got you down? That it's bigger than you really think? That there really might be blood-thirsty monsters on your tail? That those teachers just don't understand that you can ace a mythology test but still fail English?

    Well, kid, you're in the right place.

    Welcome to Cabin Eleven, a 'dressing room' style RP for Percy Jackson & the Olympians. Named after the infamously welcoming summer habitat of Hermes' half-blood offspring, the community is intended for those who don't want to have to deal with the stress of activity checks, taken-character lists, or application processes (though we're not stopping you). Here at Camp Half-Blood we don't sort you with any silly singing hat, you sort yourselves (because lets face it--your parents might not be up to it).

    We accept both book and film canons, the various greek deities, and canon!original characters. Feel free to use the community as a springboard for new characters, or even a crack-filled free-for-all. We're pretty chill here. Just please keep in mind that not only are some characters going to be pulled in from other games, but that we may have several mirrors--which is most of the fun of it!

    Also, while we're pretty accepting here in Cabin Eleven of all sorts of various shenanigans, keep all that lovey-dovey stuff in Cabin Ten. They're better at dealing with the mess of broken hearts.

    CAMP     ORIENTATION:

    GUIDELINES ? CABIN ELEVEN ? CABIN TEN ? OOC COMMUNITY

    Tags: Character: Canon , Character: Human, Character: Original , Character: Other, Character: Semi-original , Character: Superhero, Character: Superpowered, Fandom: Mythology, Fandom: non-Harry Potter, Fandom: Other, Genre: Adventure, Genre: Book Based, Genre: Fantasy, Genre: Folklore, Genre: Other, Genre: Supernatural, Location: Livejournal, Rating: 18, Rating: PG-13+, Setting: Camp, Setting: Contemporary, Setting: Fantasy, Setting: Modern, Setting: Multiple Universe, Setting: Other, Type: canon, Type: Femslash-friendly, Type: Het-friendly, Type: Magic, Type: Other, Type: Slash-friendly, Type: Violence


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