Feel the Magic Since the beginning of time the creatures of magic have been awed, wanted, and hunted down. Religions fade and fall. Fears grow and abate. The beings of this world change, grow, and they adapt. Lost in the world grander than its dreams, a small town beckons you. Its name is Crystal Falls, nestled in the middle of one of the largest lakes of the south. The only way in is through boat or flight. There are others here like you. They live normal lives, adapting their ways as you have had to do to survive with your freedom. You wonder how many of them know. You wonder just how long you all have until the fear grows, questions go unanswered, and the hunts begin. You wonder if the humans will be able to stay, as some wish to keep the island for the mythical creatures only. For now, this town is safe, a haven for the mystical creatures of lore. They welcome you with open arms. Most are friendly like no other place in the world. More are coming, drawn to the power already here in this enchanted land, and by the powers of the ones long settled here. The promise of protection, friendship, family, normalcy, whatever it is you want out of your life is here and now. How long will it last? Who can you trust? Welcome to Mystic Realm. |

Plot is AU! You've been warned.
What if Lord Voldemort had never existed? What would have happened if James Potter and Lily Evans had never married? What if the world of Harry Potter was altered completely? There is no need for what ifs anymore. We're making it happen.
What you don't know won't hurt you, right? Wrong. Something wicked this way comes.
It is the seventh and final year at Hogwarts for the Marauders, and things are looking up. James Potter and Lily Evans have been made the Heads, and that's causing more clash then ever. As if there wasn't enough hatred between the two. A Slytherin and a Gryffindor being paired together to run the student body? Not a good idea. What's more, Lily is dating Severus Snape, a fellow Slytherin, and the number one target of the Marauders' ridicule! Could there be any more reason for James to despise Lily? Despite this, things at Hogwarts are quite peaceful.
Not everything in the Wizarding world can be like Hogwarts, though. There are attacks going on around the globe, and no one knows who the culprit is. With no one to put the blame on, the Ministry has decided to sweep it all under the rug. What you don't know won't hurt you, right? Wrong. The attacks will continue, and from the rumors going around, Muggleborns are the targets. What is the Ministry to do? And who is to say that Hogwarts will be safe from all the attacks? No one is sure about their safety, but there is one thing everyone is sure of. Something wicked this way comes.

| CABIN ELEVEN | ||
| Το Χόβερκράφτ μου είναι γεμάτο χέλια | ||
Ever feel like the world's just got you down? That it's bigger than you really think? That there really might be blood-thirsty monsters on your tail? That those teachers just don't understand that you can ace a mythology test but still fail English? Well, kid, you're in the right place. Welcome to Cabin Eleven, a 'dressing room' style RP for Percy Jackson & the Olympians. Named after the infamously welcoming summer habitat of Hermes' half-blood offspring, the community is intended for those who don't want to have to deal with the stress of activity checks, taken-character lists, or application processes (though we're not stopping you). Here at Camp Half-Blood we don't sort you with any silly singing hat, you sort yourselves (because lets face it--your parents might not be up to it). We accept both book and film canons, the various greek deities, and canon!original characters. Feel free to use the community as a springboard for new characters, or even a crack-filled free-for-all. We're pretty chill here. Just please keep in mind that not only are some characters going to be pulled in from other games, but that we may have several mirrors--which is most of the fun of it! Also, while we're pretty accepting here in Cabin Eleven of all sorts of various shenanigans, keep all that lovey-dovey stuff in Cabin Ten. They're better at dealing with the mess of broken hearts. CAMP ORIENTATION:
| GUIDELINES ♆ CABIN ELEVEN ♆ CABIN TEN ♆ OOC COMMUNITY | |
Gotham: Year One is a pan-fandom, post-cataclysmic Gotham roleplaying game. The DC Universe provides the backdrop for the game, but characters played in the game may come from any established fictional canon source -- comics, anime, books, films, television, et cetera. After the opening plot cataclysm, characters appear in the city through unstable wormholes, and the focus of the game is rebuilding, stone by stone and person by person amidst the turmoil of the cut-off and broken-down city, and trying to get out.
The mods provide a broad canvas and unrolling storyline for the city amidst which players are encouraged to generate their own plots as well as participate in larger plot movements.
GYO Wiki | Gotham Comm | Communications Comm | Follow us via The Tattler | Application | FAQ
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Wanted: Banshee, Beast, Cyclops, Deadpool, Freakshow, Gunthries, Havok, Mystique, Nightcrawler, Quicksilver, X-Men, Acolytes and OCs Premise | Rules | FAQ | Teams & Cast | Timeline Holds & Taken | Wanted | Apply | Drop Box | Site Map |

Our RPG started in line with the TV Show. It started just after Volume II of the TV Show finished. From spoilers we kinda knew which way it was going. We devised our own plot in line with the idea of Level 5. But we started to divert away from the show and started using our own plot, separate from the TV Show, but incorporating our own ideas.
Our RPG will still do that, using the main idea from the TV Show for Volumes but will have our own ones.
In other words we kind of have our own universe, but have little bits and pieces from the Heroes TV Programme.
Well, this is a story separate from the TV programme. Set after season 2, and taking the rest of the seasons into account. This is the story of the unsung Heroes, Villains and Company members, as they go through their day to day lives. Unknowingly helping the people from the show.
This RPG is completely original character only. This makes it easier for us to tell our own story without the restrictions of the TV programme. But that’s not to say that the Canon Characters won’t appear. They may appear to you, played by our lovely admins. They may give you a mission to help them. Who knows? So go forth. Make friends, enemies and maybe more. Enjoy the game.
I t ' s Harry's fifth year, and Hogwarts is at its most turbulent yet, with the Dark Lord rising again, the Order of the Phoenix mobilizing, and even within the school things are chaotic: this is the setting for Beyond Stone Walls, a Harry Potter RPG. All aspects of the Harry Potter Universe in 1995 are explored, inside Hogwarts and out.
Beyond Stone Walls is a fairly new community born out of the ashes of another, with a very active, dedicated and creative community looking for new and intelligent members to join our ranks. Plenty of canon characters are available to be applied for, as well as other special positions. There are active Administrators, Prefects, and Quidditch Teams, and plenty of interesting plots and activities to get involved with.