Fandom: Mythology



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    …It didn’t start with Adam and Eve…

    Since before man has reckoned time, a war has raged between the followers of God, and those that were cast out of Paradise. Human souls are held in the balance- counted at the ends of their lives, to see which side is winning.

    Are you one of the virtuous, inspiring and dealing Mankind down the path of goodness and purity?

    Are you one of the vice riddled Damned, seducing mortals into debauchery and violence? Or one of the Mortals, who lives their lives, blind to the plays of Divine power all around them?

    Between Gravity is an intermediate/advanced Role playing game, with two opposing factions using their wiles and wits to lure Mankind into their hands.

    The Plot || The Rules || Canons || Application || Affiliates

    Tags: Character: Canon , Character: Human, Character: Original , Character: Semi-original , Fandom: Mythology, Fandom: Supernatural, Genre: Fantasy, Genre: Gothic Horror, Genre: Supernatural, Location: Proboards, Rating: R, Setting: Multiple Universe, Setting: Present, Setting: Real World, Type: Femslash-friendly, Type: Het-friendly, Type: Magic, Type: Original, Type: Slash-friendly




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    CABIN     ELEVEN

    Το Χόβερκράφτ μου είναι γεμάτο χέλια


    Ever feel like the world's just got you down? That it's bigger than you really think? That there really might be blood-thirsty monsters on your tail? That those teachers just don't understand that you can ace a mythology test but still fail English?

    Well, kid, you're in the right place.

    Welcome to Cabin Eleven, a 'dressing room' style RP for Percy Jackson & the Olympians. Named after the infamously welcoming summer habitat of Hermes' half-blood offspring, the community is intended for those who don't want to have to deal with the stress of activity checks, taken-character lists, or application processes (though we're not stopping you). Here at Camp Half-Blood we don't sort you with any silly singing hat, you sort yourselves (because lets face it--your parents might not be up to it).

    We accept both book and film canons, the various greek deities, and canon!original characters. Feel free to use the community as a springboard for new characters, or even a crack-filled free-for-all. We're pretty chill here. Just please keep in mind that not only are some characters going to be pulled in from other games, but that we may have several mirrors--which is most of the fun of it!

    Also, while we're pretty accepting here in Cabin Eleven of all sorts of various shenanigans, keep all that lovey-dovey stuff in Cabin Ten. They're better at dealing with the mess of broken hearts.

    CAMP     ORIENTATION:

    GUIDELINESCABIN ELEVENCABIN TENOOC COMMUNITY

    Tags: Character: Canon , Character: Human, Character: Original , Character: Other, Character: Semi-original , Character: Superhero, Character: Superpowered, Fandom: Mythology, Fandom: non-Harry Potter, Fandom: Other, Genre: Adventure, Genre: Book Based, Genre: Fantasy, Genre: Folklore, Genre: Other, Genre: Supernatural, Location: Livejournal, Rating: 18, Rating: PG-13+, Setting: Camp, Setting: Contemporary, Setting: Fantasy, Setting: Modern, Setting: Multiple Universe, Setting: Other, Type: canon, Type: Femslash-friendly, Type: Het-friendly, Type: Magic, Type: Other, Type: Slash-friendly, Type: Violence




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    YOUR NEW HOME IS PERFECT

    The Gods have been given a second chance: Prove that they can rule over a city without destroying everything they come into contact with, without bringing forth chaos or using its residence as playthings, and they will be given back their thrones, their duties, their places on earth, in the sea and underneath it all. After thousands of year spent suffering in Tartarus, they are ready to redeem themselves. They want to go home. They won’t make the same mistakes with these people, as they did with Helen and Paris, with Semele and countless others. They can not afford it. They were not meant for eternal imprisonment.

    You were minding your own business, going about everyday life in your world, when suddenly, they pluck you away without warning. You’re human and you’ve never raised a hand against anybody. You’re a vampire and you’ve spent the last century in mourning. You’re an alien. You’re a superhero. You don’t know what you are and it doesn’t matter. Because they still want you and they’ve taken you. Gaia and Prometheus have stolen you away and they’ve dropped you into a city that has everything. There is no way out.

    And the Gods weren’t expecting people like you.

    A multi-fandom game. With Zeus.

    You have Gods looking out for you now…

    //LINKS//
    The Game || Taken Characters
    Holds || Rules || FAQ

    Tags: Fandom: Mythology




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    death is but the doorway to new life – we live today, we shall live again, in many forms shall we return."

    After riding home on the dirigible from the Oasis of Ahm Shere after the defeat of Mathayus the Scorpion King, the O’Connell’s were capable of settling down back at their large mansion in London. Young Alex O’Connell returned to his studies, Evelyn decided to take on the Bembridge Scholar’s offer and became head curator of the British Museum, and Rick decided to enjoy the time off from fighting the undead. It seemed as though things were going smoothly for the O’Connell’s until one fateful evening when Ardeth Bey walked upon their doorstep. It was Rick who opened the door that evening, and much to his dismay, he received unfavorable knowledge as the bearer of bad news entered his household. As Ardeth told the tale of the Amulets of Karawan, which were capable of leading the world to its undoing, Rick knew his assumptions were right.

    The legend told began back in Ancient Egypt, where Pharaoh Seti I requested two powerful amulets to be made by the Egyptian God, Set. It was not only to ensure his own protection, but his family’s as well. Set accepted Seti’s request and he required nothing in return. Upon the amulets completion, they were bestowed upon the pharaoh by a servant of Set. The first amulet to be presented was the Amulet of Khaldun, which took on the form of a necklace that represented the Ka symbol of life force. It had the power to grant immortality and invulnerability. The second amulet to be bestowed upon the pharaoh was the Amulet of Setesh, and it took on the form of a Was scepter. It had the powers of time travel. Seti I had accepted them, but as word was released that there were godly items in Egypt’s territory, armies formed throughout the known world in order to conquer the amulets. Little did Seti I know that this was all Set’s original intention. Upon decision due to the anarchy that it caused, Seti I decided to activate an ability of the Amulet of Setesh, and by placing both amulets beside one another, he granted the amulets ability to transport themselves into a timeframe of its choosing. They were soon transported to the Year of the Scorpion, 1933. With this ability activated, the Amulet of Setesh was capable of traveling throughout the world, but it was incapable of returning to the same location a second time unless it was its country of origin.

    Another tale was told as Ardeth revealed more information on Imhotep’s priests. Although they were mummified alive, their descendants were still living today as an enemy Bedouin clan known as the Djed. Unknowingly to the Medjai however, the chieftain of the Djed was none other than the reincarnation of Pharaoh Seti I under a new alias and persona. Recalling little information about his past life, the reincarnated pharaoh had been leading the Djed through Hamunaptra’s grounds in order to retrieve the Amulet of Khaldun. They successfully completed this mission. Using a copy of the Book of the Dead, Seti I sought a second mission, and that was the resurrection of Imhotep and Anck-su-namun. With the Book of the Dead in hand, he completed this task successfully as well. He presented the Amulet of Khaldun to Anck-su-namun in order for her to not be harmed due to her mummified form. But unknowingly to the pharaoh, an elder of the Djed had spoken covertly with the two resurrected mummies, and advised them to ask as his once faithful courtiers as he was unaware of their treason.

    As this phenomenon occurred, the O’Connell’s had no knowledge that the Amulet of Khaldun was obtained by the Djed; furthermore, they left London soon after. With the O’Connell’s now on the move and the Djed now after the Amulet of Setesh, this journey has yet to be written, let alone the destination. What becomes of this tale is left up to you as you decide your fate, your side, as well as the fate of the world!

    WHAT WE OFFER:

    • To our knowledge we are the only living post Mummy Returns RPG on the internet. No knowledge is required to participate if you are NOT applying for a canon!
    • We cater to a multitude of genres and they are: action adventure, alternative history and horror. We also cater to themes such as modern ancient Egyptian lifestyle, globetrotting and warfare of the 1930s.
    • We have a minimum of 300 words per post.
    • Character Types Loved Here: Bedouins, Medjai and Djed tribe members, Archaeologists, Egyptologists, explorers and characters of any other occupation.
    • We offer an expanding setting where players get to vote on the next location the amulet travels to. We’re never in one location for a long period of time and we believe in a change of scenery!
    • Face claims are not mandatory.
    • We provide a short application process.
    • We accept canons, premades and original characters.
    • We are active, friendly and social and we welcome newcomers at anytime.
    • We provide summaries of threads and completed story arcs so newcomers aren’t lost!
    • We offer much, much more than that! So come on in and take a look inside!

    Tags: Character: Canon , Character: Human, Character: Original , Character: Other, Character: Semi-original , Fandom: Mythology, Fandom: Other, Genre: Adventure, Genre: Fables, Genre: Fantasy, Genre: Folklore, Genre: Horror, Genre: Mystery, Genre: Other, Genre: Real Life, Genre: Romance, Genre: Supernatural, Genre: Survival, Location: Other, Rating: R, Setting: Historical, Setting: Other, Setting: Post War, Setting: Real World, Setting: War, Type: AU, Type: canon, Type: Magic, Type: Military, Type: Original, Type: Other, Type: Violence




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    Gotham: Year One is a pan-fandom, post-cataclysmic Gotham roleplaying game. The DC Universe provides the backdrop for the game, but characters played in the game may come from any established fictional canon source -- comics, anime, books, films, television, et cetera. After the opening plot cataclysm, characters appear in the city through unstable wormholes, and the focus of the game is rebuilding, stone by stone and person by person amidst the turmoil of the cut-off and broken-down city, and trying to get out.

    The mods provide a broad canvas and unrolling storyline for the city amidst which players are encouraged to generate their own plots as well as participate in larger plot movements.

    GYO Wiki | Gotham Comm | Communications Comm | Follow us via The Tattler | Application | FAQ


    Tags: Character: Canon , Character: Human, Character: Mutant, Character: Shapeshifter, Character: Superhero, Character: Superpowered, Character: Vampire, Character: Werewolf, Character: Witch, Character: Wizard, Fandom: DC, Fandom: Gossip Girl, Fandom: Marvel, Fandom: Mythology, Fandom: Panfandom, Fandom: Supernatural, Fandom: X-Men, Genre: Adventure, Genre: Comic Book, Genre: Survival, Location: Livejournal, Rating: PG-13+, Setting: City , Setting: Postapocalyptic, Type: AU, Type: Femslash-friendly, Type: Het-friendly, Type: Slash-friendly




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    ♔THE MYTHOLOGY DRESSING ROOM♔
    『 do not remove tags from merchandise
    ♫ WELCOME

    Welcome to The Mythology Dressing Room! This community is intended for people who would like to roleplay characters from popular (and not so popular) mythologies for fun. This is not a structured RP, so there are no applications required. Furthermore, this dressing room is not only for gods/goddesses/spirits in mythologies, but also for any creatures, mortals, etc.

    Feel free to use this dressing room as a means of testing out characters, creating new ones or simply as another place to play your in-game characters. Please remember that some people use characters from other roleplays here, so if you'd like to interact with anyone outside of the dressing room, run it by them, first!

    themythroom @ lj


    ♔ LINKS ♔
    the rules the comm the tags


    Tags: Character: Canon , Character: Human, Character: Other, Fandom: Mythology, Fandom: Shakespeare, Genre: Book Based, Genre: Fables, Genre: Fantasy, Genre: Folklore, Genre: Other, Location: Livejournal, Rating: PG-14+, Rating: R, Setting: Other, Type: AU, Type: Femslash-friendly, Type: Het-friendly, Type: Magic, Type: Other, Type: Slash-friendly




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    "Do you understand what we are trying to do, here?" / "I understand what you're trying to do. It's the why I need to understand." - Samuel Cain and Johnathan Coinín, February 1935.

    Welcome to the world of Allegones, where The Great Depression is in full swing, a mass exodus is underway to the shores of California, and there's no business like show business.
    α
    Of course, this is no mere show. Here we have Eclessia Circus, currently one of the longest-running and most fantastic circuses in the United States. Sure, everyone knows a circus is just out to make a buck at the end of the day but this circus? You've gotta see it.
    Ω
    Besides, if the Church is up in arms over it, well. Bound to be interesting, at least.
    Ψ
    The circus is collecting people: magicians, freaks, oddities, along with those who simply have no where else to go. The circus is full of people who have "special abilities", people who only pretend to, and people who just want to make a living and ensure they have something to eat and a place to sleep when the day ends.
    Ξ
    On the other side of the coin and the Atlantic we have Santa Francesca Romana: a group connected to the Roman Catholic Church who would like nothing less than to destroy the Eclessia Circus, it's Management, and everything they stand for.
    Φ
    "We are trying to stop an abomination in the eyes of the Lord from destroying the world and plunging it into a great darkness. Good people may get hurt; good, God fearing people may die. We shall pray for their souls." - Helen Priscus, addressing members of Santa Francesca Romana, January 1935.
    [The World of Allegones] ~ [Facts & Rumors] ~ [Game Mechanics] ~ [Presets & NPCs] ~ [Applications & Powers]


    Tags: Character: Human, Character: Mutant, Character: Original , Character: Other, Character: Semi-original , Character: Shapeshifter, Character: Superpowered, Character: Vampire, Character: Werewolf, Character: Witch, Fandom: American Gods, Fandom: DC, Fandom: Grimm, Fandom: Marvel, Fandom: Mythology, Fandom: Other, Fandom: Panfandom, Fandom: Shakespeare, Fandom: Supernatural, Fandom: Terminator, Genre: Adventure, Genre: Crime, Genre: Fairy Tales, Genre: Fantasy, Genre: Folklore, Genre: Horror, Genre: Mystery, Genre: Other, Genre: Psychological, Genre: Sci-fi, Genre: Supernatural, Location: Livejournal, Rating: 18, Rating: PG-13, Rating: PG-13+, Rating: R, Setting: Historical, Setting: Other, Type: AU, Type: Femslash-friendly, Type: Het-friendly, Type: Magic, Type: Original, Type: Other, Type: Pulp, Type: Slash-friendly, Type: Violence




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    A long time ago, the ancient gods decided to remedy an overcrowded Earth. They picked a new galaxy, one with plenty of room for all, and planets specialized for each being under their rule. Everyone had plenty of room to go about their businesses for thousands of years, blissfully unaware of the others on their planets.

    Except for the Humans.

    Always changing, evolving, learning new things, the Human population evolved much like their counterparts left on Earth. In a mere couple thousand years, they had covered almost their entire planet in cities, which soon merged into one planet-wide city. Their technologies could only sustain their needs for so long, and soon they had discovered their way into space flight, set on finding new planets to sustain their resources.

    It was then that they realized they were not alone in the galaxy, and each planet they encountered had more new and exciting other sentient beings they thought had only existed in myth. Many of the beings welcomed them to their planets, trading resources and technologies, happy for brand new commerce, while others were not as receptive to the Humans arrivals on their planets. Some disdained them, and others hungered for their blood. The humans themselves had mixed reactions, as they often do. Sects of anti-Non-Humans rose up as other species began arriving on the Human home world. Others sought to use them to gain access to taking over their planets for themselves. While others embraced many of the new creatures, eager to learn from them, eager to make lasting friends.
    _______________________________________

    Humans, Elves, Vampires, Werecreatures, Centaurs, Fauns,
    Merpeople, Winged People, Dwarves, and Goblins...

    You have now entered a universe of discovery, commerce, and unities, but also fear, unrest, and hate.

    Who will you become?
    _______________________________________

    We are a large universe open for many possibilities! Inspired by many varied fandoms such as Lord of the Rings, Firefly, and Ancient Greek Mythology! We are needing lots of people to help flesh out the worlds laid out for them. Come join the adventuring!

    Home | Site Story | Rules and World Info Threads | Ads

     


    Tags: Character: Human, Character: Lycanthrope, Character: Original , Character: Other, Character: Pixie, Character: Vampire, Character: Werewolf, Fandom: Mythology, Fandom: Other, Genre: Adventure, Genre: Fantasy, Genre: Folklore, Genre: Gothic Horror, Genre: Other, Genre: Romance, Genre: Sci-fi, Genre: Supernatural, Location: Proboards, Rating: 14A, Rating: PG-13+, Rating: PG-14+, Setting: City , Setting: Fantasy, Setting: Future, Setting: Other, Type: AU, Type: Dragons, Type: Het-friendly, Type: Military, Type: Original, Type: Other, Type: Violence




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    Bureau for Paranormal Research and Defense

    A HIGHLY SPECIALIZED, PRIVATE INTERNATIONAL ORGANIZATION
    ---------------------------------------------------------------
    it is said that at the dawn of time, man, beast, and all magical beings lived together
    everything nature is lyrical in its ideal essence, tragic in its fate, comic in its existence
    ---------------------------------------------------------------
    AN ELVEN KINGDOM THRUST INTO A BREWING WAR AGAINST MAN

    Originally founded in the 1940’s to combat occult threats uncovered in operation’s against Nazi Germany during World War two. The BPRD played a key roll in the total collapse and failure of the Nazi party. Today, it is a unquestionable unparalleled elite security system professionally dedicated to preserving all that is free and good in humanity from evil.

    BPRD takes place after the second Hellboy movie with a little fudging on our part and influences from the comics. The Golden Army was destroyed and the elven prince Nuada was spared to return to his broken kingdom to amass a new army. With the Bureau growing every day and the Prince growing closer to his goal, can Hellboy and company with the help of Princess Nuala be strong enough this time around?

    Join the BPRD today!


    Tags: Character: Canon , Character: Human, Character: Lycanthrope, Character: Original , Character: Pixie, Character: Shapeshifter, Character: Vampire, Character: Werewolf, Character: Witch, Character: Wizard, Fandom: Mythology, Fandom: Supernatural, Genre: Comic Book, Genre: Fantasy, Genre: Folklore, Genre: Supernatural, Location: Proboards, Rating: PG-13, Setting: Modern, Type: Magic




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    It is the nature of life to cycle. All things go in circles, from the helplessness of infancy to the helplessness of old age, from the role of daughter to mother, son to father. Human events cycle through peace and war over and over again. Hearts are broken and won by turns. Civilizations swell and then recede like tides through human history. Life continues. Stories, too, cycle. The strongest stories begin with people, who tell them to their children and their grandchildren. Sometimes stories are treasured over wealth, even worshiped as lifelines against the turning confusion of chance. Stories found societies and anchor families. They teach both young and old the value of life. They drive culture and reflect change. They also live.
    People today cling to the real. They worship their own ambition and dismiss the stories of old as dusty, irrelevant pictures of times that no longer matter. Our world is not a world of stories, but a world of cheaply painted scenery and cardboard cutouts of heroes. No one has time for stories anymore. Yet some people who live today are much more than real. They are a generation of stories incarnate, gods and legends, fables and folklore. In these gray days of reality they find themselves unable to ignore their pasts, blessed or cursed with abilities and attributes impossible to explain in cold modernity. They are beginning to discover tangible relics of the past, items that still hold power even now. Through a journal page they are now discovering each other, and as the days pass it becomes more and more clear that stories, no matter how hard they try, will not be ignored.

    Text only version of game information. Original code credit.


    Tags: Character: Original , Character: Semi-original , Fandom: Grimm, Fandom: Mythology, Genre: Book Based, Genre: Fables, Genre: Fairy Tales, Genre: Fantasy, Genre: Folklore, Genre: Horror, Genre: Other, Location: Insanejournal, Setting: Present, Type: Magic, Type: Original, Type: Other


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